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Editing the canvas

Keyboard editing, the tool dock, links between branches, and the radial menu.

Most of a map can be built from the keyboard. The tool dock along the bottom of the canvas covers what has to be placed by hand.

Keyboard editing

With a node selected, Tab adds a child, Enter adds a sibling, and Shift+Tab moves the node out from under its parent. A node directly under the root cannot be moved out further.

KeyDoes
F2Edits the selected node's or edge's label
Ctrl+DDuplicates the selection (Cmd+D on macOS)
DeleteRemoves the selection (Backspace also works)
Ctrl+0Fits the whole map in the view
EscapeCancels the current gesture, then the tool

Dragging a node moves its whole subtree. Dragging a frame moves everything in it.

The tool dock

ToolKeyDoes
SelectVSelects, drags, and resizes
NodeNPlaces a node and opens it for typing
ShapeSPlaces the shape chosen in the picker
TextTPlaces a loose text label
ConnectCDraws an edge between two nodes
FrameFDraws a frame around whatever it covers; framed items keep their place when the map is arranged
ImageIOpens a file picker and places the picture in the center of the view

Every tool except Select returns to Select after one use.

With the connect tool, press on a node, drag to another, and release. F2 labels the new edge. Dragging between two nodes that are already linked removes the link.

The radial menu

Hold Q, move the pointer toward a sector, and release to run it. Releasing over the center cancels. With a node selected the menu offers add child, connect, delete, add sibling, collapse, and edit; with nothing selected it offers add node, shape, arrange, fit, and add text.

All keys on this page can be rebound in Settings under Keyboard.